I participated in skirmishes, where a bunch of us fought against waves of enemies, and invited several other players to join my dungeon delve or jumped into theirs. I competed in player-versus-player (PvP) domination, where you compete on a team against a group of another five players, capturing bases on the map and executing successful kills for points until you win (or lose). I often melted away into this “private” world when I left the hub, but other times, I chose to make friends. Only Protector’s Enclave, the main hub, is truly crowded: It’s where you return to buy and sell items at the auction house, shop at vendors, acquire mounts and companions (pets, clerics, and various fighters to assist you in battle), and more. If you wish, you can quiet the active chat box so it only displays your logs and completely ignore the other players roaming around the vicinity. You can stop them - either on your own or with other players.Īdventuring solo is easy, and you can almost ignore all the MMO elements going on in the background. While Protector’s Enclave has survived and all but rid its people of the affliction, other regions have been less fortunate, and all sorts of monsters and creatures from beyond the grave are rising up to form armies. As some factions mean to overthrow Lord Neverember, the city’s ruler, others are claiming lands that were destroyed or abandoned due to the terrible Spellplague, a malady that turns normal people into enraged monsters - and is still a menace a century after it hit. You quickly learn that the powerful lich Valindra Shadowmantle is leading the attack on Neverwinter and the nearby lands, and her reign of terror has caused a wave of upheavals. Welcome to the city of Neverwinter, where your journey begins. But underneath its vast communities, reams of user-generated content, and persistent world, Neverwinter is a single-player experience as well - one where 60 hours is almost enough time to reach the current level cap. Those are all MMOs, so the company has experience with the genre. Cryptic Studios made games like City of Heroes, Champions Online, and Star Trek Online.
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